Led the design process for the BattleFly team during the early stages to conceptualize, design, and bring to life their vision of a strategy, auto-battle, P2E Web3 game.
Project Type
Long Term Contract Work (Game Design)
BattleFly
Client’s Request
The client had an idea for a web3 strategy game, but didn't know how to go about designing their game and needed a professional game designer's guidance to move forward.
Our Approach
I wrote and conceptualized a game design document that extensively went over the features, gameplay, design and world of BattleFly before development.
I provided frequent game design work and consulting, making design decisions, wiriting game design documentation, providing balancing work to ensure the game was fun, designing and creating unique items and equipment for the game itself, and overall worked with BattleFly to bring their game to reality.
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"Connor was great to work with. He executes quickly, is responsive, communicates well, and brings great energy. We would work with him again."